I HELP CREATIVE TEAMS TURN COMPLEXITY INTO CLEAR PATHS FORWARD.

Across animation, games, and publishing, I’ve built systems that clarify ownership, connect teams, and make complex work easier to run.

Production Operations · Program Management · Creative Production

 

HOW I WORK

I’m usually drawn to the same kinds of problems: unclear ownership, information living in too many places, teams working differently, or creative goals changing faster than the systems around them.

My approach is pretty simple: understand how the work actually happens, find what’s getting in the way, and build enough structure to make things clearer - without adding process just for the sake of process.

A few problems I've helped solve.

Across animation, games, and publishing, I've worked on a pretty wide range of problems - but the pattern is usually the same: understand how the work actually happens, find what's getting in the way, and build something that makes it easier to run.

Here are a few examples.

01 / RIOT GAMES
FROM DOCUMENTATION TO PUBLISHING OPERATIONS

What started as a three-month documentation assignment turned into 18 months of working across multiple game teams - learning how they worked, figuring out what they actually needed, and building different solutions along the way.

Large bear mascot with glowing eyes and a smaller girl mascot with purple hair and cat ears, surrounded by rocks and tree branches, with white walls and photos on the side. Text overlay reads "Riot Games."

ROLE
Project Manager, Publishing Operations II - Documentation

TIMELINE
September 2024 – March 2026

PRODUCTS
Teamfight Tactics · League of Legends · VALORANT · Riftbound

FOCUS
Publishing Operations · Program Management · Knowledge Systems · Workflow Design

My experience with Previs at Netflix has stretched across multiple productions and different stages of my career - from Production Coordinator learning how the department worked to Production Supervisor responsible for figuring out how it should work for the needs of each show.

Every production was different. Creative leadership changed, team structures changed, and the role Previs needed to play changed with them. Over time, my job became less about running an existing process and more about asking: What does this production actually need from Previs, and how do we build the department around that?

02 / NETFLIX ANIMATION
FROM RUNNING PREVIS TO DEFINING HOW IT WORKS

Netflix Animation Studios logo with red and white text on a black background.

ROLE
Production Coordinator → Production Supervisor

TIMELINE
2019–2024 · 2026–Present

DEPARTMENTS
Art · Previs

FOCUS
Creative Production · Department Leadership · Production Strategy · Cross-Functional Planning

03 / DREAMWORKS ANIMATION
BUILDING A GLOBAL IMF PRODUCTION WORKFLOW

When DreamWorks moved away from a proprietary production tracking system and into ShotGrid, IMF needed more than a new place to track tasks. We needed to translate an established global workflow into a new system without losing what already worked - while creating better connections between departments along the way.

DreamWorks logo with a boy sitting on a crescent moon fishing surrounded by clouds and stars.

ROLE
Production Coordinator, IMF

FOCUS
Production Operations · Workflow Design · Systems Migration · Change Management