I've always been drawn to opportunities where I could learn how teams work, understand what they need, and leave behind systems that make their work a little easier.
Over the past decade, that curiosity has taken me across VFX, feature animation, game development, and publishing. While the industries have changed, the work I enjoy most has remained remarkably consistent: stepping into complex environments, learning quickly, and creating clarity through thoughtful workflows, documentation, and process improvement.
Along the way, I've realized that I naturally look for the gaps between people, processes, and information. I enjoy connecting those dots to build practical solutions that help work move forward—whether that's a workflow, playbook, knowledge base, schedule, or production pipeline.
I believe the best systems aren't the most complicated—they're the ones people actually want to use. The work I'm most proud of isn't just what I've built; it's knowing those systems continue helping people long after I'm gone.
No matter the industry, I'm at my best when I can learn deeply, create clarity, and leave teams stronger than I found them.